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wiki:development:build-howto-macos:x2goclient [2013/09/26 12:06]
neverpanic typo
wiki:development:build-howto-macos:x2goclient [2015/08/27 01:43] (current)
ionic Fix QMAKE_MAX_SDK => QMAKE_MAC_SDK typo.
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 ====== Building X2Go Client on Mac OS ====== ====== Building X2Go Client on Mac OS ======
- 
-===== Build/​Install X2Go Client using Homebrew ===== 
- 
-As X2Go Client and it's dependencies are already in Homebrew (thanks to Eugene San). 
- 
-We assume you've already installed Homebrew. 
-If not please invoke:<​code>​$ ruby -e "​$(curl -fsSL https://​raw.github.com/​mxcl/​homebrew/​go)"</​code>​ 
-For more information regarding Homebrew head to http://​brew.sh 
- 
-It is possible to install X2goClient in one command: <​code>​$ brew install x2goclient</​code>​ 
  
 ===== Build X2Go Client using MacPorts ===== ===== Build X2Go Client using MacPorts =====
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 X2Go Client is available from MacPorts, maintained by Clemens Lang, who currently also builds the official X2Go Client DMGs. X2Go Client is available from MacPorts, maintained by Clemens Lang, who currently also builds the official X2Go Client DMGs.
  
-If you just want to get a working version of X2Go Client you can run ''​sudo port install x2goclient''​.+If you just want to get a working version of X2Go Client you can just run ''​sudo port install x2goclient''​.
  
 If you want to build a re-distributable DMG image such as the one available from the website, follow these steps (assuming you already have MacPorts installed): If you want to build a re-distributable DMG image such as the one available from the website, follow these steps (assuming you already have MacPorts installed):
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 If you want to build a specific version of X2Go Client, select that version with ''​git checkout <​version>''​. If you want to look around what versions are available, use ''​git tag''​ which will present you a list of valid version tags to use for checkout. If you want to build a specific version of X2Go Client, select that version with ''​git checkout <​version>''​. If you want to look around what versions are available, use ''​git tag''​ which will present you a list of valid version tags to use for checkout.
  
-In the X2Go Client source directory, simply run the ''​macbuild.sh''​ script. Depending on your OS and your needs, you might want to adjust the lines mentioning ''​QMAKE_MAX_SDK'',​ ''​QMAKE_MACOSX_DEPLOYMENT_TARGET''​ and the ''​CONFIG''​ line that contains the target architectures. Once done, run+In the X2Go Client source directory, simply run the ''​macbuild.sh''​ script. Depending on your OS and your needs, you might want to adjust the lines mentioning ''​QMAKE_MAC_SDK'',​ ''​QMAKE_MACOSX_DEPLOYMENT_TARGET''​ and the ''​CONFIG''​ line that contains the target architectures. Once done, run
  
 <​code>​ <​code>​
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 to generate ''​x2goclient.dmg''​. to generate ''​x2goclient.dmg''​.
            
-===== Build X2Go Client ​from Scratch ​(w/o Mac Ports) =====+===== Build/​Install ​X2Go Client ​using Homebrew ===== 
 + 
 +X2Go Client and it's dependencies are already formulated in Homebrew ​(thanks to Eugene San)
 + 
 +We assume you've already installed Homebrew. 
 +If not, please visit the [[http://​brew.sh|Homebrew website]]. 
 + 
 +It is possible to install X2Go Client in one command: <​code>​$ brew install x2goclient</​code>​ 
 +      
 +      
 +===== Build X2Go Client from Scratch ​=====
  
 ==== Variables ==== ==== Variables ====
wiki/development/build-howto-macos/x2goclient.1380197191.txt.gz · Last modified: 2013/09/26 12:06 by neverpanic