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wiki:development:build-howto-macos:x2goclient [2013/09/26 08:57]
sunweaver
wiki:development:build-howto-macos:x2goclient [2015/02/07 21:44]
ionic [Build/Install X2Go Client using Homebrew]
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 ====== Building X2Go Client on Mac OS ====== ====== Building X2Go Client on Mac OS ======
  
-===== Build X2Go Client using Mac Ports =====+===== Build X2Go Client using MacPorts =====
  
-As X2Go Client is already in Mac Ports (thanks to Clemens Lang) it is possible to install all dependencies via Mac Ports.+X2Go Client is available from MacPorts, maintained by Clemens Lang, who currently also builds the official X2Go Client DMGs. 
 + 
 +If you just want to get a working version of X2Go Client you can just run ''sudo port install x2goclient''. 
 + 
 +If you want to build a re-distributable DMG image such as the one available from the website, follow these steps (assuming you already have MacPorts installed):
  
 **Steps summarized:** **Steps summarized:**
  
-  - Install Mac Ports on your Mac OS system +  - Install the dependencies for X2Go Client 
-  - Take a look at the dependency list (in a terminal shell) +  - Install the build-time dependency dylibbundler
-  - And install those dependencies +
-  - Install dylibbundler+
   - Get X2Go Client from X2Go Git   - Get X2Go Client from X2Go Git
-  - Build X2Go Client+  - Build X2Go Client DMG image
  
-So, first install the X2Go Client dependencies:+So, first install the X2Go Client dependencies and dylibbundler:
  
 <code> <code>
-$ port echo depof:x2goclient +$ sudo port install depof:x2goclient dylibbundler
-$ sudo port install depof:x2goclient +
-</code> +
- +
-Then install dylibbundler: +
- +
-<code> +
-$ sudo port install dylibbundler+
 </code> </code>
  
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 </code> </code>
  
-If you omit the file permission tweak, dylibbundler will fail to build/bundle X2Go Client.+If you omit the file permission tweak, dylibbundler will fail to bundle OpenSSL with X2Go Client.
  
 At last, checkout X2Go Client from Git: At last, checkout X2Go Client from Git:
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 If you want to build a specific version of X2Go Client, select that version with ''git checkout <version>''. If you want to look around what versions are available, use ''git tag'' which will present you a list of valid version tags to use for checkout. If you want to build a specific version of X2Go Client, select that version with ''git checkout <version>''. If you want to look around what versions are available, use ''git tag'' which will present you a list of valid version tags to use for checkout.
-       + 
-In the X2Go Client source directory, simply run the ''macbuild.sh'' script:+In the X2Go Client source directory, simply run the ''macbuild.sh'' script. Depending on your OS and your needs, you might want to adjust the lines mentioning ''QMAKE_MAX_SDK'', ''QMAKE_MACOSX_DEPLOYMENT_TARGET'' and the ''CONFIG'' line that contains the target architectures. Once done, run
  
 <code> <code>
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 </code> </code>
  
 +to generate ''x2goclient.dmg''.
            
-===== Build X2Go Client from Scratch (w/o Mac Ports) ===== +===== Build/Install X2Go Client using Homebrew ===== 
-                   + 
 +X2Go Client and it's dependencies are already formulated in Homebrew (thanks to Eugene San)
 + 
 +We assume you've already installed Homebrew. 
 +If not, please visit the [[http://brew.sh|Homebrew website]]. 
 + 
 +It is possible to install X2Go Client in one command: <code>$ brew install x2goclient</code> 
 +      
 +      
 +===== Build X2Go Client from Scratch ===== 
 ==== Variables ==== ==== Variables ====
  
wiki/development/build-howto-macos/x2goclient.txt · Last modified: 2015/08/27 01:43 by ionic