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wiki:development:new-feature-brainstorming [2013/12/24 23:58] stefanbaur [X2Go Client on MacOS when minimized] - deleted, recent builds seem to include that feature already (been a while since I last tried ...) |
wiki:development:new-feature-brainstorming [2016/05/02 10:32] (current) stefanbaur [Better sound support, Part 1] |
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====== New features for X2Go ====== | ====== New features for X2Go ====== | ||
- | Below you find a list of new code projects that we are interested in, but noone has started working on them, yet. | + | Below you find a list of new code projects that we are interested in, but no one has started working on them, yet. |
===== X2Go Client ===== | ===== X2Go Client ===== | ||
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* As it is only possible to install applications on chromeOS (running on an original chromebook) via the [[https://chrome.google.com/webstore/category/home|Googles webstore]] of Google Chrome, X2Go Client needs to packaged for [[https://chrome.google.com/webstore/category/home|Googles webstore]]. Preferences and maybe session files should be altered and committed, so that users can sync them with their Google account. | * As it is only possible to install applications on chromeOS (running on an original chromebook) via the [[https://chrome.google.com/webstore/category/home|Googles webstore]] of Google Chrome, X2Go Client needs to packaged for [[https://chrome.google.com/webstore/category/home|Googles webstore]]. Preferences and maybe session files should be altered and committed, so that users can sync them with their Google account. | ||
+ | ==== Better sound support, Part 1 ==== | ||
+ | * Code has been developed to clean up how pulseaudio is called on all three platforms | ||
+ | * This brings Pulseaudio sound to Mac OS X, which currently isn't available in the standard release | ||
+ | * This also contains the option to make sound unidirectional, so you can mute the microphone directly in X2GoClient | ||
+ | * The code needs to be rebased against the current mainline X2Go client | ||
+ | * Status update: | ||
+ | * Mihai (ionic) is working on this as time permits, | ||
+ | * sponsored by an anonymous donor via BAUR-ITCS. | ||
+ | * Additional donations always welcome, though, as it turned out to be way more work than expected. | ||
+ | * no ETA yet | ||
+ | ==== Android Client ==== | ||
+ | * TheQVD project has an NX based remote desktop solution that uses nxproxy natively on Android (https://github.com/theqvd/theqvd/blob/master/nx/nxcomp-3.5.0-android.patch & https://github.com/theqvd/theqvd/tree/master/libqvdclient/android) | ||
+ | * It should be easy to mix and match this with our codebase to create a functioning Android X2Go client. (According to Mike#1) | ||
+ | * Here's a technology preview of how you can run X2Goclient on Android - no root required, but does have quite a few limitations: http://youtu.be/3h_kiY78Ks4 | ||
===== X2Go Server ====== | ===== X2Go Server ====== | ||
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* An HTML5 Client could help to build native apps and render sessions on a [[https://en.wikipedia.org/wiki/Canvas_element|HTML5 Canvas]] | * An HTML5 Client could help to build native apps and render sessions on a [[https://en.wikipedia.org/wiki/Canvas_element|HTML5 Canvas]] | ||
* In the first step, it would be possible to use existing vnc<->canvas proxies like [[http://kanaka.github.com/noVNC/|noVNC]] or [[http://guac-dev.org/|Guacamole]]. | * In the first step, it would be possible to use existing vnc<->canvas proxies like [[http://kanaka.github.com/noVNC/|noVNC]] or [[http://guac-dev.org/|Guacamole]]. | ||
+ | |||
+ | |||
+ | ==== Better sound support, Part 2 ==== | ||
+ | * While X data is compressed depending on the settings chosen in the client (available bandwidth and whatnot), no such compression takes place for the audio stream | ||
+ | * Changing/fixing this may mean writing a wrapper around/a plugin to pulseaudio, or ditching PulseAudio altogether for some other sound system (which needs to be available on Windows, Mac OS X and Linux) | ||
===== NX-Libs ===== | ===== NX-Libs ===== | ||
+ | |||
+ | ==== Rewrite of NX Agent/X2Go Agent ==== | ||
+ | |||
+ | * Currently, NX Agent/X2Go Agent is based on old X-Server code | ||
+ | * This needs to be rewritten so it can be built against current X.org | ||
+ | * Care needs to be taken that there are no unresolvable licensing issues | ||
+ | * HUGE Task | ||
+ | * estimated cost at regular hourly rates of an average coder: 50.000 EUR | ||
+ | * Crowdfunding planned, volunteers (both coders and funders) welcome | ||
+ | * Status update: | ||
+ | * This is now Work in Progress | ||
+ | * NX-Rewrite is taking place with the Arctica Project (https://arctica-project.org/) | ||
+ | * currently sponsored by Qindel (http://www.qindel.com/) | ||
+ | * Worked on by Mike#1 and Ulrich | ||
+ | * ETA: August 2017 | ||
==== Upgrade GLX extension in NX (redistributed) ==== | ==== Upgrade GLX extension in NX (redistributed) ==== | ||
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* This coding project would be a start to gradually update the Xserver extensions shipped with NX | * This coding project would be a start to gradually update the Xserver extensions shipped with NX | ||
* During this project you will get a deep insight into Xserver code. You need good C and Cplusplus skills to start this code project. You have to be a magician with C coding debugging tools!!! | * During this project you will get a deep insight into Xserver code. You need good C and Cplusplus skills to start this code project. You have to be a magician with C coding debugging tools!!! | ||
+ | * Status update: | ||
+ | * This will hopefully be fixed in "Rewrite of NX Agent/X2Go Agent" as well | ||
===== Desktop Bindings ===== | ===== Desktop Bindings ===== |