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wiki:development:development-workspace [2011/08/09 08:01] morty More info for non-maintainers |
wiki:development:development-workspace [2013/03/14 23:40] (current) sunweaver [Build X2Go Packages for Debian] |
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- | ====== How to set up an X2go Development Workspace ====== | + | ====== How to set up an X2Go Development Workspace ====== |
===== Get the Code ===== | ===== Get the Code ===== | ||
Before you can start developing you need the source code. | Before you can start developing you need the source code. | ||
- | The code is managed in a [[git | GIT repository]]. | + | The code is managed in a [[git| GIT repository]]. |
===== Building ===== | ===== Building ===== | ||
+ | |||
+ | ==== Debian/ | ||
+ | |||
+ | On Ubuntu you'll probably need the following dependencies to get a proper build: | ||
+ | |||
+ | < | ||
+ | sudo apt-get install devscripts debhelper ubuntu-dev-tools build-essential | ||
+ | </ | ||
+ | |||
+ | More info in general form: [[https:// | ||
+ | |||
==== Getting Build Dependencies ==== | ==== Getting Build Dependencies ==== | ||
- | Each git has a file'' | + | Each Git has a file'' |
The package '' | The package '' | ||
==== Makefile ==== | ==== Makefile ==== | ||
- | Most projects should have makefile, that builds the project running make (This is work in progress). | + | |
+ | Most projects should have a Makefile, that builds the project | ||
==== DPKG ==== | ==== DPKG ==== | ||
- | A installable package can be built running '' | + | |
+ | An installable package can be built running '' | ||
===== Development Strategies ===== | ===== Development Strategies ===== | ||
- | There are a few different approaches for working on X2go code (or Git-hosted code in general). This wiki page will address two of them: HEAD development and local branch development. | + | There are a few different approaches for working on X2Go code (or Git-hosted code in general). This wiki page will address two of them: HEAD development and local branch development. |
- | === HEAD X2go Development === | + | === HEAD X2Go Development === |
- | With the term HEAD one refers to the topmost recent code in a code repository. The Git branch that HEAD development gets committed to is the master branch of each X2go Git project. | + | With the term HEAD one refers to the topmost recent code in a code repository. The Git branch that HEAD development gets committed to is the master branch of each X2Go Git project. |
- | If you are a core X2go developer and the code you are working on is something that is intended to become a core component of X2go then you are likely to directly work on HEAD. | + | If you are a core X2Go developer and the code you are working on is something that is intended to become a core component of X2Go then you are likely to directly work on HEAD. |
Also bug fixes should be committed to the master branch directly. | Also bug fixes should be committed to the master branch directly. | ||
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=== Development on Local Git Branches === | === Development on Local Git Branches === | ||
- | However, if you work on a piece of code or a feature, that may or may not become a part of X2go or a piece of code that will break a couple of things when committed to the master branch then you should rather start a local branch to work on that. | + | However, if you work on a piece of code or a feature, that may or may not become a part of X2Go or a piece of code that will break a couple of things when committed to the master branch then you should rather start a local branch to work on that. |
If you want to branch of from HEAD, use this command: | If you want to branch of from HEAD, use this command: | ||
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You then continue your work on the < | You then continue your work on the < | ||
- | You may also upload your local branch to the X2go Git site. Please discuss this first on the x2go-dev mailing list. | + | You may also upload your local branch to the X2Go Git site. Please discuss this first on the x2go-dev mailing list. |
< | < | ||
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To incorporate changes from your < | To incorporate changes from your < | ||
- | Note: The only thing we do not accept on X2go Git are Git merges. | + | Note: The only thing we do not accept on X2Go Git are Git merges. |
==== Coding Strategies ==== | ==== Coding Strategies ==== | ||
- | There are some recommendations that we give when coding | + | There are some recommendations that we give when coding |
* run '' | * run '' | ||
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</ | </ | ||
- | __After__ you have performed some changes on an X2go Git project, please use the '' | + | __After__ you have performed some changes on an X2Go Git project, please use the '' |
< | < | ||
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==== Maintaining Changelogs ==== | ==== Maintaining Changelogs ==== | ||
- | Currently we use Debian tools to maintain each project' | + | Currently we use Debian tools to maintain each project' |
- | However, as this is in process and till it has settled, please continue as described below when maintaining the X2go projects' | + | However, as this is in process and till it has settled, please continue as described below when maintaining the X2Go projects' |
- code your code | - code your code | ||
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- | ===== Maintiner | + | ===== Maintainer |
==== Install Software ==== | ==== Install Software ==== | ||
- | For working with X2go Git you have to install some software on your development workstation. We will presume you develop under Debian: | + | For working with X2Go Git you have to install some software on your development workstation. We will presume you develop under Debian: |
< | < | ||
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- | ==== Reverting Merge Commits ==== | ||
- | If you forget to run '' | ||
- | There is nothing bad about merge commits apart from the fact that the X2go Git system won't allow them being pushed to the server :-/. | + | ==== Releasing X2Go Projects ==== |
- | Thus, you probably want to avoid merge commits right from the beginning. However, from time to time it occurs that you crunch your Git log with a merge commit. This is how such a thing can happen: | + | The X2Go version scheme |
- | * change | + | For releasing X2Go components make sure that you have a GPG key for your commit |
- | * commit | + | |
- | * push it to X2go Git | + | |
- | * find that the push operation gets rejected :-( | + | |
- | * then run '' | + | |
- | * and then uuups... realize: the '' | + | |
- | One possible solution for this is // | + | If you decide for releasing an X2Go component, please perform the following steps: |
- | + | ||
- | < | + | |
- | # make a temporary backup copy of the master branch | + | |
- | $ git checkout -b master-bak-tmp | + | |
- | + | ||
- | # go back to master branch | + | |
- | $ git checkout master | + | |
- | + | ||
- | # and reset it to that refspec where local Git and server' | + | |
- | $ git reset --hard < | + | |
- | + | ||
- | # then take a look at the log of your old local master branch | + | |
- | $ git log master-bak-tmp | + | |
- | + | ||
- | # now cherry-pick your local changes individually from the master-bak-tmp branch (where refspec-1 ... refspec-n are the commit hashes of each commit): | + | |
- | $ git cherry-pick < | + | |
- | $ git cherry-pick < | + | |
- | ... | + | |
- | $ git cherry-pick < | + | |
- | + | ||
- | # finally drop the tmp backup of old master | + | |
- | $ git branch -D master-bak-tmp | + | |
- | </ | + | |
- | + | ||
- | ==== Pushing to X2go Git ==== | + | |
- | + | ||
- | Whenever your local X2go Git project is in an acceptable state for the community, feel free to push the code to the X2go Git server: | + | |
- | + | ||
- | < | + | |
- | $ git push | + | |
- | </ | + | |
- | + | ||
- | < | + | |
- | When working on master' | + | |
- | + | ||
- | Keeping back code for too long can result in code conflicts (changes in the same code block of the same file by two different developers). | + | |
- | </ | + | |
- | + | ||
- | The update scripts of X2go Git will shout warnings at you while pushing. These warnings relate to | + | |
- | + | ||
- | * whitespaces found at the end of lines | + | |
- | * tabs found in the file (for Python: no tabs, for Bash, Perl, C++, etc. tabs are wanted, so you can ignore these if not coding Python) | + | |
- | * no \newline at end of file | + | |
- | + | ||
- | You may consider silencing those warnings before committing the next time... | + | |
- | + | ||
- | ===== Releasing X2go Projects ===== | + | |
- | + | ||
- | The X2go version scheme is a four digit version number: ''< | + | |
- | + | ||
- | For releasing X2go components make sure that you have a GPG key for your commit mail address available and installed on your local system. The commit mail address can normally be found in '' | + | |
- | + | ||
- | If you decide for releasing an X2go component, please perform the following steps: | + | |
- Change any string location in the project that reflects the version number: changelog, VERSION.< | - Change any string location in the project that reflects the version number: changelog, VERSION.< | ||
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$ git push --tags | $ git push --tags | ||
</ | </ | ||
- | - Use the '' | + | - Use the '' |
$ x2go-updatebuildmain HEAD | $ x2go-updatebuildmain HEAD | ||
</ | </ | ||
- | - Run '' | + | - Run '' |
$ x2go-tarballrelease < | $ x2go-tarballrelease < | ||
</ | </ | ||
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- Before you continue working on the code you should make sure that the newly released code has been built on Launchpad and also moved to the x2go-stable PPA. | - Before you continue working on the code you should make sure that the newly released code has been built on Launchpad and also moved to the x2go-stable PPA. | ||
- | ===== Git / Code Administration | + | ==== Git / Code Administration ==== |
For Git / code administation you have to be able to logon to the host '' | For Git / code administation you have to be able to logon to the host '' | ||
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As '' | As '' | ||
- | * create new X2go Git projects | + | * create new X2Go Git projects |
* edit Git configs | * edit Git configs | ||
* edit Git descriptions | * edit Git descriptions | ||
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* upload Debian packages to http:// | * upload Debian packages to http:// | ||
- | ==== Using X2go Build Scripts ==== | + | ==== Using X2Go Build Scripts ==== |
- | The X2go project uses a hand full of build scripts that are also hosted in X2go Git: | + | The X2Go project uses a hand full of build scripts that are also hosted in X2Go Git: |
< | < | ||
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After extending the PATH variable log off an on to make sure it takes effect (or use your own style of letting it take effect). | After extending the PATH variable log off an on to make sure it takes effect (or use your own style of letting it take effect). | ||
- | ==== Create new Git Project on X2go Git ==== | ||
- | |||
- | If you want to create a new X2go Git project on '' | ||
- | |||
- | Then create a local Git project: | ||
- | |||
- | < | ||
- | $ mkdir -p ~/ | ||
- | $ cd ~/ | ||
- | $ git init | ||
- | </ | ||
- | |||
- | Then add your first files to the new '' | ||
- | |||
- | Then run the following command sequence: | ||
- | |||
- | < | ||
- | $ cd ~/ | ||
- | $ x2go-gitcreate x2gonewthing | ||
- | # if the Git creation succeeds (check via http:// | ||
- | $ rm x2gonewthing -Rfv | ||
- | $ git clone ssh:// | ||
- | </ | ||
- | |||
- | Now you can start working on your new X2go project as on any of the other already existing X2go Git projects. | ||
- | |||
- | ==== Edit Git Configs ==== | ||
- | |||
- | As '' | ||
- | |||
- | < | ||
- | $ cd / | ||
- | $ vim config | ||
- | </ | ||
- | |||
- | ==== Edit Git Descriptions ==== | ||
- | |||
- | As '' | ||
- | |||
- | < | ||
- | $ cd / | ||
- | $ vim description | ||
- | </ | ||
- | |||
- | ==== Edit Git ACLs ==== | ||
- | |||
- | Unused feature, may come later... | ||
==== Upload Released Tarballs ==== | ==== Upload Released Tarballs ==== | ||
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</ | </ | ||
- | ==== Build X2go Packages for Debian ==== | + | ==== Build X2Go Packages for Debian ==== |
- | + | ||
- | On '' | + | |
- | Currently, packages for Debian are built on a non-public machine at DAS-NETZWERKTEAM in Northern Germany and then get uploaded to '' | + | On '' |
- | ==== Upload | + | ==== Upload |
- | As '' | + | As '' |
< | < | ||
- | ### X2go/DEBIAN | + | ### X2Go/DEBIAN |
$cfg{" | $cfg{" | ||
fqdn => " | fqdn => " |